Case Study · Character Production

Sayarin

This is a 3D character created for a cinematic project for Dubai-based studio Grey Sea. The character was developed using a cinematic production pipeline, with a strong focus on realistic forms, material definition, and final presentation quality. The character has a mysterious, nature-connected vibe, shown through small details like the moss on his forehead.

Workflow:
Sculpting: ZBrush
Clothing / asset development: Marvelous designer / Maya
Texturing: Mari + Substance Painter
Final rendering: Arnold in Maya

Beauty Render

Beauty Render

Beauty Render 2

Beauty Render

LookDev 1
LookDev 2

LookDev

VF Render

WF Render

VF Render 2

WF Render

Texture Map Breakdown
Texture Copy

Texture Map Breakdown

Sculpt ZBrush 1
Sculpt ZBrush 2

Sculpt ZBrush

Maya Viewport

Maya Viewport

XGen Guide

XGen Guide

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What you get

  • Full character production
  • Rigged and animation-ready character
  • Same-day booking benefit
Full character production
Rigged and animation-ready character

Same-day booking benefit

  • Priority production placement
  • FREE concept development
  • Project kickoff in 24 hours
Priority production placement
FREE concept development